This was the way I found in the shortest way with questions on logic for a long time.
Of course it is not a correct pipeline. This is a method I recommend to use when we want much faster results. There are many resources that describe the progress in much more detail. However, I don't think there are many resources in general on Trim Sheet logic.
Here, I wanted to show what can be done without mesh bake operations, directly with texture baking and alpha painting.
Influence - Unreal Engine
A short video presentation of some trials on Unreal Engine of the Influence project, whose buildings and spaceships I prepared.
Titanverse Entertainment Medieval Building Configuration